Okay, now I know it's not just me. I ran across an online magazine with many articles pertaining to Second Life. One of the articles that caught my eye was the one about mesh clothing in SL. I could not have written it better myself! I have been complaining about mesh for clothing since it has come out nearly a year ago. Don't get me wrong, mesh is great for things like houses, shoes even, cars, boats, etc. But it simply does not work for hair and clothing. I know; I have many mesh items. There was one jacket that I was able to make fit right, but I had to shrink my avatar to do it. Mesh simply does not work for clothing.
Rigged mesh attaches to the avatar's "bones". It moves with the avatar, which is nice, but it just looks wrong. I cannot count the number of times I have looked at a female avatar with a gorgeous figure, only to see it covered, or hidden, by a mesh alpha layer. Then let's say if you cam down into her cleavage (not that I ever do that), you see right through her. That's just wrong on so many levels (yes, even more wrong that camming down her cleavage). Rigged mesh is great for creating a whole new avatar. I recently saw an Asgard avatar from the TV show Stargate SG1. It was awesome! Perfectly done. Mesh is great for that. Fortunately, Asgards do not wear clothes or it would have looked silly with poofed out pants on.
But don't take my word for it. Please check out this article at: http://hummmagazine.wordpress.com/2012/12/30/the-emperors-new-mesh/ To all of my mesh hair and clothing loving friends and family, I apologize but I know it's not just me. Mesh is just wrong for hair and clothing.