So I went out and tried a jetski and catamaran demo containing these new scripts. Sure enough, the sim crossings were fairly smooth! The first thing I'm thinking of is being able to tour the Blake Sea. The Blake Sea is a cluster of sims which are mostly water all grouped together to form a sort of virtual ocean. Many of these sims are decorated with seaweed and coral under the water, but some have small islands popping up out of the water with decorations and even some pose animations. I recall exploring the Blake Sea in my old powerboat, finding some interesting places to visit but becoming frustrated, and in the end, fed up with the sim crossing problems. I kept losing my passengers or boat. I would end up at a sim's 0,0,0 coordinates unable to move or teleport. While the appeal of exploring vast sections of the sea was quite strong, the sim crossing issues ruined it.
So the first thing I'm thinking of is that I can go exploring, but I would need to purchase one of these newly scripted boats. So I shopped around frantically, motivated by the thought of my boat traversing the open sea surrounded by bikini-clad babes, searching for islets to check out. I had to buy a boat that night! There are plenty of sailboats out there with this sim-crossing feature, but I wanted a powerboat. Sailboats in SL are for the most part, quite realistic and for me, too complicated. I'd rather not have to wear a HUD as I navigate and control the vessel as that would take away from my flirting with the bikini babes. The powerboats that I did find worked quite well and were reasonably priced, but I did not like the looks of them. The textures and prims were not very appealing. So I quit searching when cat logged on and went to spend time with her.
Exploring the Blake Sea |
Cat had to leave at that time so we said our goodbyes and afterwards, I took the boat to the Blake Sea. I had a terrible time finding a place to rez it. Most sim owners understandably do not want to enable rezzing on their land. People leave their stuff laying around and it takes up prims which should be available to the sim owner. However, there is a feature called Auto-Return which returns objects after a certain period of time to the owner's inventory. I finally found one of those places and rezzed my boat. The region had an indirect connection to the Blake Sea so I was able to head south for a bit until reaching open waters. On the way, I crossed many a sim border without any trouble. It was wonderful! It was exactly as I imagined it could be (onley without the bikini chicks). So I explored for a while, practiced navigating teh boat (which was a bit tricky due to its touchy controls) and logged off with thoughts of a smooth sim-crossing helicopter in my mind.
Chatting with cat |
Our Getaway Date |
We made landfall and surprisingly, our boat did not get returned to my inventory. So we checked out the island, found a campfire and some sitting logs. That was nice for a while but I wanted to wrap my arms around my girl so I activated a dance from my couple's hud and we danced and talked until cat had to leave. It was a wonderful evening and inspired me to go out briefly before logging off to look at some aircraft which might contain this sim-crossing scripting. I did find one but decided to wait until the next day to look closer at its features as the cost was a bit on the high side. Besides, it was getting late. There will be plenty of time for exploring with cat and friends soon enough.